Anytime Skins League
The Fairway Columbus 2026 Anytime “Team Up” League
Tee it up this winter with your favorite golf partner! The Fairway Columbus Anytime “Team Up” League gives you the flexibility to play competitive indoor golf on your schedule. Complete each round in your own Trackman Bay—any day, any time here at The Fairway Columbus.
And new this year: if you and your teammate can’t line up schedules, you’re allowed to play your round individually.
Entry & Fees
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Entry Fee: $50 per player - All entry fees go directly into the season’s cash prize pool.
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Both players must have Trackman accounts - no handicap needed as they will generate as play begins.
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Bay Fees: Standard bay rates apply when you choose to play your round.
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Time Estimate:
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9 Holes: ~30 minutes per player
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Teams: ~1 hour total
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League Format
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12 rounds (all 9 holes) played on Trackman’s Virtual Golf 3 courses.
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12 separate cash contests, one for each round. Prize amounts vary based on number of entries.
Team Long Drive Contest - Contest will be displayed on the Trackman before players tee off on said hole.
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Only drives that finish in the fairway will count.
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Each teammate’s qualifying drive will be added together, and the team with the highest combined total wins.
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If no team has both players in the fairway, the winner will be the individual player who hit the longest drive.
Team Closest to the Pin Contest - Contest will be displayed on the Trackman before players tee off on said hole.
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Only shots that finish on the green will be eligible.
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Each teammate’s distance to the pin will be added together, and the team with the lowest combined distance wins.
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If no team has both players on the green, the winner will be the individual player who hit the closest shot to the pin.
Best Ball (Gross)
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Each player on the team plays their own ball for the entire hole.
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After all players complete the hole, the lowest gross score (no handicaps applied) among the teammates is the team score for that hole.
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Team with the lowest round score will be the winner - Tie breakers will be decided by the lowest score on the hardest handicaps holes till the winner is determined.
Best Ball (Net)
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Each player on the team plays their own ball for the entire hole.
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After applying each player’s handicap to their score on the hole, the lowest net score (trackman handicaps) among the teammates becomes the team score for that hole.
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Team with the lowest round score will be the winner - Tie breakers will be decided by the lowest score on the lowest handicaps holes till the winner is determined using trackman handicaps.
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Trackman Handicaps update automatically after each 9-hole round.
Contest Schedule
Round 1: Team Long Drive - Reserve at Moonlight Basian
Round 2: Team Closest to the Pin - Pinehurst No. 2
Round 3: Best Ball (Gross) - Muirfield Village
Round 4: Best Ball (Net) - Oakmont CC
Round 5: Team Long Drive - Fairmont Chateau Whistler Resort
Round 6: Team Closest to the Pin - Bandon Dunes
Round 7: Best Ball (Gross) - Sand Valley
Round 8: Best Ball (Net) - Nemacolin - Mystic Rock
Round 9: Team Long Drive - Cape Wickham Links
Round 10: Team Closest to the Pin - Jumeirah Golf Estates - Earth Course
Round 11: Best Ball (Gross) - Spyglass Hill
Round 12: Best Ball (Net) - Sweetens Cove GC
*Course list is subject to change if Trackman adds another gem of a course.
Handicaps adjust after each completed 9-hole round.
Season Payouts
All contest winnings will be totaled and paid out after the final rounds can be played on April 12th — Masters Sunday.
